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Development Notes:

7/25/07
I think I tracked down a bug which was affecting a bunch of different people. Racial modifiers were being applied after talents which was causing certain talents which give spell damage or healing etc based on intellect (for gnomes) or spirit (for humans) to be off by a little. This should be fixed now though you'll have to go in and update again for the correct figure to show up for your characters.

Thank you to the people who submitted detailed information on what was wrong with their characters.

7/23/07
Sorry for the lack of updates. I'm getting married in 2 weeks and have been quite busy with other things. After I'm married and settled in, I should have a lot more time to work on this (and other things).

There are two main areas I want to work on -- getting the other classes up and fixing the various minor bugs which create (usually minor) inconsistancies in the data. This mostly has to do with the way that the math is calculated or by me missing an enchantment with a weird name.

The first part just requires time, and I'm working through it. For the second part, I've created a new form for stat errors. If you find a problem with your character, please use this form instead.

7/9/07
Um oops. I wrote the script to generate the priest pages, but then forgot to add them to the rotation so they get automatically generated. That should be fixed now. Between the holiday and work I haven't had a chance to work on this site much, but I hope that I will have more time shortly.

7/1/07
Whee priests are up. I didn't have as much time to test everything, so please let me know if you see anything wacky or wrong.

6/27/07
I've fixed a bunch of minor bugs which affected some armory scores, like Heartrazor's chance on hit being calculated as permanent. There are still a couple of bugs I know about which aren't fixed, like gnome mages with mind mastery. I'm working my way through them. Priests are almost ready to go. Dealing with the talent 'Enlightenment' was a PITA but I think coded correctly now. My life would have been a lot easier if I had gone with my original plan to completely ignore talents. Oh well...

6/22/07
Sorry for the lack of updates. I've been really busy with other stuff recently. The armory changed their syntax somewhat which caused updates to fail for a while. That should be fixed now, and I'm working on getting priests up.

5/29/07
I've disabled one of my scripts which automatically adds new characters in an effort to get more people up to date. This is being hampered by both the armory being slow sometimes, and a bug in the armory where some equipment isn't showing up.

5/24/07
It looks like the armory has the new item updates from 2.1, so I've started a mass-update of all the characters in the database. This will take a while to run unfortunately, but I hope to get everyone caught up to the new equipment.

I've also coded in something which will eventually delete characters if they continue to not be found in the armory. This means characters who have quit the game or transferred to a new server should start disappearing in a couple of days.

5/21/07
After talking with a friend about the Horde/Alliance inbalance on my server, I thought I'd see how things looked in my database. You can see the results here.

5/18/07
There was a display issue for Rogues with talent points in Vitality who tried to update that said they could not be updated. This has been fixed. Please let me know if you continue to not show up.

5/15/07
Wow, a bunch of updates. First of all, rogues are now listed and I'm populating them now. I'm running into CPU resource problems more and more now, so I've cut back the updating of anyone not in the top 2000 for the "all servers" lists to only update once per day. All of the realm-specific pages will still be updated every hour for each character.

I've also added a title bar so you more easily know what you are looking at. Previously you would have to look at the URL to see if you were looking at Mages, Rogues, etc. Also I moved the last refreshed time to that bar to more easily see the last time that page was refreshed.

Lastly, I've added stars (,,) to the pages. They show up next to a stat if that stat is in the top 1000 for that class across all servers:

= top stat for that class across all US servers
= top 100 for thatstat for that class across all US servers
= top 1000 for that stat for that class across all US servers

I also forgot, Alliance now have a light blue background to their name/guild/realm cells, and Horde now have a light red background to their name/guild/realm.

5/07/07
Oops. While I was testing some new code for the mage output pages, I accidently left in a piece of debugging that caused none of the server-specific mage pages to update. This has since been fixed, and for those who reported they weren't updating, you should be updated shortly.

4/29/07
I think I found and removed the bug that was causing some players to show up more than once. Starting with the next database refresh, there should be no more duped characters.

I've also changed some of the UI bits around, and added the warlock talents to the warlock section and fixed some HTML bugs causing warrior sorting by +hit to fail.

4/27/07
I found a couple bugs which have been fixed:

  • Some defense and shield block related effects were not accounted for properly
  • Enchanted armor was incorrectly being given a bonus from the warrior talent Toughness
  • There was a rounding error in some defense calculations which caused a very small number of warriors to have 1 defense rating more than they should have.
Thanks to those who submitted the bugs!

4/25/07
Whee warrior class added.

4/23/07
I found an issue where some class/realm combos were showing up with no results. This comes from allowing people to do updates using the free-form text box for realm, so unfortunately I've had to disable that feature. All class/realm combos should now be represented, though again there are some cases were people are listed more than once. I still need to fix that.

4/21/07
Oops. I made a mistake and had to recover my database. I lost about 7 hours worth of data. On the upside, I found out why sometimes the Armory shows 42 more spell damage than my calculations: the armory will sometimes (always?) not show wizard oil (+42 spell damage) as a buff. That makes me feel a lot better about some of the inaccuracies I was seeing.

In other news, I've removed str and agi from both the warlock and mage results pages, and subbed in talents. Because I just started collecting talents recently, this field will not always be filled. Any new updates of these people will pick it up though, and I'm considering writing a collector to pick up talent information.

There is an ongoing issue where some people who are in realms which have spaces in them are showing up twice. I'm in the process of figuring out how to remove the duplicates. Thanks for the feeback whoever sent that in.

4/18/07
Fixed an issue with some realms with spaces where some characters were not showing up in the realm reports. (Thanks for the feedback report from whoever sent it.)

4/17/07
Thanks to the people who contacted me about the missing Soulfrost enchant. This should now be properly registering. If your character is still missing the 54 shadow or frost damage from that enchant, please update your character. I'm rerunning the updater for the top warlocks now, so hopefully most people will be fixed.

4/11/07
Well the Warlock section is up and running after some bumps. Also I've started to collect talent information, and I hope to be able to break out searches by talent in some way, though I'm not sure how I'm going to do that yet.

4/4/07
I found a bug where most mages weren't being automatically updated. This has just been fixed and mages should be updating now.

My host provider troubles should be fixed now.

I'm currently working on adding Warlocks, but their talents are proving to be tricky.